Cube Academy

Methods • Timer • Tips • Interactive Cube

Beginner Method

The beginner method is the easiest way to learn how to solve a Rubik’s Cube. It solves the cube layer-by-layer using simple algorithms.

  1. White Cross
    Match white edge pieces with their center colors to create a white cross.
  2. White Corners
    Insert the white corner pieces to finish the first layer.
  3. Middle Layer
    Solve middle layer edges without destroying the white face.
  4. Yellow Cross
    Orient yellow edges to form a yellow cross.
  5. Yellow Face
    Orient all yellow corners.
  6. Final Layer
    Permute the final pieces into their correct spots.

CFOP

CFOP is the most popular speedcubing method in the world and is used by most top cubers.

  1. Cross
    Solve four edge pieces efficiently on the bottom.
  2. F2L
    Pair corners and edges together to solve the first two layers simultaneously.
  3. OLL
    Orient all top stickers yellow using one algorithm.
  4. PLL
    Move all final pieces into the correct positions.

Roux

Roux focuses on efficient block-building, fewer rotations and low move count.

  1. First Block
    Build a 1x2x3 block on the left side.
  2. Second Block
    Build another 1x2x3 block on the right side.
  3. CMLL
    Solve all last layer corners at once.
  4. LSE
    Finish remaining edges with M and U moves.

ZZ

ZZ focuses heavily on edge orientation, reducing rotations and improving flow.

  1. EOLine
    Orient all edges while building a bottom line.
  2. Block Building
    Solve the first two layers intuitively.
  3. Last Layer
    Finish the cube using OLL/PLL or ZZ variants.

Cube Timer

0.00

Look Ahead

Track your next F2L pair while solving the current one.

Cross Planning

Try planning your full cross during inspection.

Finger Tricks

Learn efficient turning to improve TPS and fluidity.

Recognition

Practice recognizing PLLs and OLLs from multiple angles.

Interactive Cube Face

Click stickers to cycle colors.