Beginner Method
The beginner method is the easiest way to learn
how to solve a Rubik’s Cube. It solves the cube
layer-by-layer using simple algorithms.
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White Cross
Match white edge pieces with their center colors
to create a white cross.
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White Corners
Insert the white corner pieces to finish
the first layer.
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Middle Layer
Solve middle layer edges without destroying
the white face.
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Yellow Cross
Orient yellow edges to form a yellow cross.
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Yellow Face
Orient all yellow corners.
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Final Layer
Permute the final pieces into their correct spots.
CFOP
CFOP is the most popular speedcubing method in
the world and is used by most top cubers.
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Cross
Solve four edge pieces efficiently on the bottom.
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F2L
Pair corners and edges together to solve
the first two layers simultaneously.
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OLL
Orient all top stickers yellow using one algorithm.
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PLL
Move all final pieces into the correct positions.
Roux
Roux focuses on efficient block-building,
fewer rotations and low move count.
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First Block
Build a 1x2x3 block on the left side.
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Second Block
Build another 1x2x3 block on the right side.
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CMLL
Solve all last layer corners at once.
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LSE
Finish remaining edges with M and U moves.
ZZ
ZZ focuses heavily on edge orientation,
reducing rotations and improving flow.
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EOLine
Orient all edges while building a bottom line.
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Block Building
Solve the first two layers intuitively.
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Last Layer
Finish the cube using OLL/PLL or ZZ variants.